Using Cubase & Camtasia
With RME ASIO Fireface drivers & Totalmix
Screencasting videos of professional DAW
software like Steinberg Cubase or Avid Pro Tools is a royal pain in the arse.
Why? Because professional DAW software uses
— surprise, surprise — professional audio interfaces. And on Windows, that
means interfaces with ASIO audio drivers.
Not one screencasting application supports
these drivers — even Adobe’s uber-expensive professional tool Captivate. They
all rely on the bog-standard Windows WDM drivers which, let’s face it, are
pretty crappy. They’re certainly no good for low latency audio performance.
Worse still, even where the WDM drivers
themselves support multiple audio channels, hardly any screencasting software
allows you to record more than one audio track — it might mix a mic input with
the system sound down to one file, but that’s about it.
I thought I’d reached a compromise for a
while — set my mic to go into the DAW and have that duck the rest of the DAW
sound, just to keep the levels OK. But that meant having my mic channels on
screen and setting up buses. Which got in the way of the screencast.
After searching high and low, I reached the
conclusion that if you want to record separate audio streams alongside your
screen (so that you have control over them in postprod) there is only one suitable
screencast — Techsmith
Camtasia.
Techsmith Camtasia — the only option for screencasting if you want to capture more than one audio stream without mixing everything to stereo |
Camtasia is not all good news, though. For
a start, it doesn’t support ASIO drivers — you can record the system sound and
the headset mic to separate tracks, but that’s it. Furthermore, if you’re
plugging a professional mic into an audio interface input, that input will come
out as mono, and will be panned to one side. Again, that’s not ideal!
But there is a way around it! I got the
idea from Phil Pendlebury (credit where it’s due: www.pendlebury.biz/screencast-your-daw-with-camtasia-and-rme-totalmix)
but have had to refine things a little for my own purposes. I hope this helps
you.
I’m using an RME Fireface 800 interface,
which ships with Totalmix software. I’m
using the previous generation of Totalmix, which I prefer — it’s simple and
uncluttered, with no hidden settings that have you scratching your head. The
Fireface 800 supports both ASIO and WDM drivers and both can access it at the
same time. So I have Cubase or Pro Tools set up to use the professional ASIO
driver. And I have Windows (and thus Camtasia) accessing the same interface
with the WDM drivers. This is a much better way to do things thatn trying to
get Cubase to use the generic ASIO/WDM driver (essentially the WDM driver
wrapped for use in ASIO), not least because Cubase forgets all it’s routing
settings every time you switch interface driver. D’oh!
Here’s how to set things up…
You’ll want a mic plugged in to your
interface’s mic input, and to have the following applications open:
• Cubase (I’m using 7.5.2)
• Totalmix (or equivalent routing software)
• Camtasia Recorder
• Windows Sound pop-up — I’ll call it
Windows Audio Settings (I’m in Win 7 64-bit: Control Panel/Hardware & Sound/Manage
Audio Devices
1. In Cubase VST Connections (hit
F4 top open/close) send the master stereo bus signal to whichever physical
stereo output you wish to use. I’m using the S/PDIF output, as I’m monitoring
via an external monitor controller/headphone amp (Dangerous D-box). Any output
is fine, just make a note, because it’s easy to lose track. Just bear in mind that if you're using the same outputs for Cubase and Windows you can end up with a feedback loop - check Phil's site for details on managing that problem.
Setting Cubase Audio Outputs in VST Connections |
2. Make a note of the audio
interface channel your mic is plugged in to. I’m using channel 8, because it
happened to be spare. Again, make a note.
3. Go to Windows’ Audio Settings
and in the playback tab click on the outputs you want to use for Windows. I’m
using the 9&10 because they’re the RME’s headphone outputs, but many people
will have 1&2 by default. Make a note. In fact, as Phil suggests, you can
edit the name directly in Windows Audio Settings, so that you don’t get lost.
I’ve called mine ‘RME Headphones/Windows Out’.
4. Open Totalmix. We’ll do two things here — take the mono mic
input and route it so that Windows sees a stereo input (to give us centered
mono); and second take the Cubase output and make Windows see it as an input.
a. The Mic Input: As Camtasia can’t deal
with mono signals without panning them off distractingly to one side, you need
to pan the mic input to the centre in Totalmix. This doesn’t kid windows yet,
so send your centred mic input signal (channel 8 for me) to a different pair of
outputs. I’ve used 5&6. Then use Totalmix’s loopback facility (cntrl+click
on the output label and it will go red — or in more recent versions of
Totalmix, click the spanner and enable loopback) to send the output of 5&6
back to inputs 5&6. We now have a dual mono signal coming in on 5&6.
b. Cubase Output: Loopback the Cubase
outputs (S/PDIF in my case). Windows can now see the signal as a stereo input
on the S/PDIF input channel.
Cubase is coming out on the S/PDIF outputs. These (red) are looped back to the S/PDIF inputs so, again, Windows can 'see' the signal generated by the ASIO application (Cubase) |
5. OK… now we have Cubase
outputting as normal. And we have Windows seeing two separate inputs. Now to
make Windows think the S/PDIF is a ‘system sound’. In the Windows Audio
Settings window, go to the Recording tab and scroll to select the S/PDIF input
(or wherever your Cubase signal got routed to!) Where it says ‘Set Default’
click on the arrow and from the drop down select ‘Default Communication
Device’. Double click on the SP/DIF (or whatever you used) entry in the list
and select the Listen tab. Then set it to ‘Listen To This Device’. Bingo.
Windows is now routing your input to it’s default output — in other words, your
Cubase output is now a System Sound which can be captured by Camtasia.
Setting 5&6 (our stereo mic signal) as the default input, and S/PDIF (Cubase output looped back) as the Default Communication Device. |
Telling Windows to 'Listen To' the re-routed Cubase output. In other words, Cubase is now a Windows 'System Sound'. |
6. Now go to Camtasia Recorder and
click on the dropdown arrow by the audio settings icon. From the dropdown list,
select the input where your mic input got routed to — in my case the stereo mic
signal is coming in on 5&6.
7. In the same dropdown window,
make sure there’s a tick next to ‘Record System Audio’.
Selecting the 5&6 (stereo mic) input as the main recording source in Camtasia to accompany the screencast, and ticking Record System Audio to capture the re-routed Cubase output. |
8. Now, you’re ready to go. Hit
record, go to Cubase and play something while speaking into the mic to make a
brief test screencast. You should hear both the Cubase sound and the mic sound
when you play back your recording.
9. Just to be sure, hit save and
edit. Your video will open in Camtasia Studio. You should see two waveforms —
one will be the screencast with an embedded audio file. The other will be audio
only. By default, the system audio will be recorded to a separate audio track ,
and the actual input you selected in Camtasia will be attached to the movie.
Right click and you can ‘Separate video and audio’ to put them all on separate
tracks.
10. I find Camtasia limiting as an editing tool, particularly if you have access to a decent
professional NLE, such as Adobe Premiere, Sony Vegas or Final Cut Pro, or you
want to do more complex presentation work with Captivate or some such. You can't even pan the audio! To have
recorded multiple audio tracks in Camtasia, you have to have set it to record
in the proprietary Camrec format. To dump all your video and audio out to use
in any NLE, go to Camtasia’s clip bin. Then right click on the Camrec file and
select Extract Camrec Contents… This will enable you to select/create a folder
into which Camtasia will dump an AVI video file, complete with the embedded
audio stream, and a separate PCM WAV file. You can import both into your DAW/NLE,
extract the audio from the AVI and proceed as you would with any project. You
may want to think about setting your NLE to work at the right screen size/ratio
and frame rate first, but that’s another story…
Exporting Camtasia video and audio assets from the native Camrec format, so they can be imported into DAW software like Pro Tools and Cubase, or NLEs such as Final Cut Pro, Premiere or Vegas. |
Hope this helps! It's a bit of a pain in the arse to set up, but once done it should be easy to use. Probably a good idea to save a Totalmix snapshot, though!!!
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